Move | The player controls a anaconda that moves through the game area. The anaconda can be directed to turn in different directions (up, down, left, right) to navigate the
space.
Eat food | Food (white dot) appears at random locations within the game area. The anaconda must "eat" this food by moving over it. When the anaconda eats the
food, it grows longer.
Avoid self-biting | The anaconda should not be allowed to bite or collide with itself. If the anaconda's head touches any part of its own body, the game ends.
Avoid walls | The anaconda must avoid hitting the walls. If the anaconda's head collides with the boundary walls, the game ends.
Earn points | Points are earned based on the speed of consuming each food item. The quicker the anaconda eats the next piece of food, the higher the points earned. Swift consumption of food results in accumulating more points.